Note: I’m under NO illusion that the success of Beat the Street is down to it’s physicality – cards, fobs, boxes, lights, noises, surprises! – and the social engagement. This prototype alone does not make the game!
Note: I’m under NO illusion that the success of Beat the Street is down to it’s physicality – cards, fobs, boxes, lights, noises, surprises! – and the social engagement. This prototype alone does not make the game!